Carve: The Bijlmerpark is the main park in Amsterdam’s Southeast district “Bijlmermeer”. This 1960s and 1970s modernistic suburb of Amsterdam, characterized by high-rise residential’s and disjunctive infrastructural networks for pedestrians, cyclists and motorists where services and facilities were few and far between, had developed numerous social problems by the end of the 1980s. Radical, integral restructuring process was initiated. The renewal of the Bijlmerpark is the final chapter in this process. A move from quantity to quality has become the policy for the redevelopment. Bijlmerpark was both to remain the main park in the built-up area and was identified as a new residential environment with a program of approximately 900 dwellings.
The ‘king crawler’ structure is a multilevel playing wall that incorporates facilities for the playground manager and two public toilets. The playing strip is located at the foot of two rolling green hills with trees. On top of the hill a skate-park consisting of two connected pools is hidden, with banks and stairs coming down to ground-level again On top of the other hill one can find a water and sand playground, a colorful landscape for the youngest children with sandboxes and water-jets.
Urban restructuring Amsterdam Southeast
Designer/architect: Carve, in collaboration with Marie-Laure Hoedemakers
Carve team: Elger Blitz, Mark van der Eng, Jasper van der Schaaf, Lucas Beukers
Project name: Bijlmerpark
Project location: Amsterdam, The Netherlands
Photos & text: Carve